AI agents and software with a cinematic finish.

Agents that handle support and sales, art-directed sites with motion, and systems built around your process.

What you just saw

This page isn't a mockup. It's the product we sell, running live. The typography, the structure, the speed: that's front-end engineering in practice, and it's the standard we hold for everything we build.

One company, five disciplines

  1. AI & AgentsSupport and sales agents, and internal process automation. Built to spec, not generic SaaS.
  2. WebDigital presence with art direction, not templates. From one-page sites to 3D and scroll-driven video experiences.
  3. Systems & AppsMVPs, custom web systems, and mobile apps, from a fixed-scope sprint to a product built to grow.
  4. SecurityApplication pentesting, managed bug bounty, and AI red teaming: we test what we put into production, and what you already run.
  5. SubscriptionA project becomes a relationship: hosting, monitoring, and ongoing evolution, without reopening a quote for every small change.

AI and security aren't separate teams here

We build the agent.

Putting an AI agent into production creates a new kind of risk: prompt injection, data leakage, abuse of a connected tool. Building an agent and attacking one are usually two different vendors. Here they're the same team.

Then we attack it.

  • Agent red teaming

    We test prompt injection, context leakage, and connected-tool abuse, not just the web application wrapped around the agent.

  • The builders do the testing

    The same team that designs the agent knows exactly where it breaks. This isn't an outside auditor reading documentation.

  • Ongoing security, not a one-time report

    Managed bug bounty and post-fix retesting, not a report that goes stale the day after deploy.

Software built around your process

Spreadsheets and off-the-shelf tools carry a process up to a point.

Past that, every exception turns into a manual workaround.

At that point, not having your own system can cost more than building one.

See Systems & Apps

How we work

Five stages, followed in order from start to finish.

  1. Diagnosis

    We look at the problem, the audience, and what already exists. Short and focused, and we don't propose a solution before we understand the problem.

  2. Scope and proposal

    A scope fixed in writing: what's in, what's out, the timeline, and the acceptance criteria, before a single line of code.

  3. Build

    Visible partial deliveries, not a black box until the deadline. You track progress, not just the outcome.

  4. Test and ship

    Technical review and, where relevant, security testing before anything goes live.

  5. After launch

    Support, monitoring, and the option to move to a subscription to keep what we built evolving.

Investment

7to10

business days

A simple site.

5to10

weeks

An immersive experience with custom asset production.

Each line has its own range. We publish timeline and scope, not price. What drives the investment:

Scope
How many pages, screens, or flows.
Complexity
Art direction, 3D, scroll-driven video, integration with existing systems.
Asset volume
How much content, and how much video or image production it needs.
Recurrence
Whether the project includes ongoing maintenance and evolution after launch.
Talk to us

From project to partnership

Once a project goes live, it still needs to keep working: hosting, monitoring, the small changes that come up every week. A subscription turns that into one predictable, fixed cost instead of a new quote for every change.

  • Ongoing hosting and monitoring
  • Unlimited small changes, no new quote per request
  • A periodic report of what changed and what got fixed
Explore the subscription

Proof

Umbra is new. We don't have a client case to show here yet, and we won't pretend we do. What exists right now is this: the site you're browsing, built with the process and the care every paid project will get.

Piece 1: this siteThe proof is running right now: the typography, the structure, the performance, and the attention to accessibility you've seen so far.
Concept pieces: technical demonstrationsConcept projects, with no client behind them, built to show what Umbra can do in 3D, motion, and security. Labeled as demonstrations on every page, never as commissioned work.

Let's talk

Tell us what you need to build. No fine print, no obligation: just a conversation about scope and timeline.

Talk to us